“Don’t get out of here, Stalker.” The Bucket Edition

I’ve come out of hibernation and college finals to say not just a few words, but many. As a response to mistermcconnell’s post about the possible closing of GSC Game World, I am also posting to honor the glory of the STALKER series…

And to the hope that STALKER 2 will one day grace the earth from the depths of Chernobyl.

S.T.A.L.K.E.R.

STALKER: Shadow of Chernobyl

The first game is set in 2012, within “The Zone” surrounding Chernobyl. Many highly valuable artifacts are to be looted, factions to befriend or fight-off, mutated packs of dogs to be avoided, and odd-jobs to be completed. Here, you are injected into an RPG/FPS hybrid of a very cool sandbox-styled way to play.

You wake up with amnesia, after being found among dead bodies with a tattoo of “S.T.A.L.K.E.R.” on your right arm. On you was found a PDA that merely says, “Kill Strelok.” So what do you do? You were found among dead bodies as the only one living, have amnesia, are among the desolate void called The Zone, and seem to have left yourself a message from the other-side: kill some dude.

That is the main plot: Find Strelok, and find out who you are. The rest of the game is made up of side-quests with missions between factions that exist in The Zone.

Factions/Groups:
Military
Stalkers
Bandits
Duty Faction
Freedom Faction

Factions: Join them, kill them, or be neutral

Duty are the a-holes that wish to bring order to The Zone, and so they treat everybody who isn’t Duty like scum. You suck, and you are not allowed here. This is ours, and we are protecting the outside world from The Zone. At the Duty base, there is also the infamous Duty member who stares at you and never stops repeating these exact words: “Get out of here, Stalker.” “Get out of here, Stalker.” “Get out of here, Stalker.”

Then there is Freedom, and they are the surfer hippies of The Zone. Peace, love, and freedom. You will almost always hear Freedom members say, “Dude.” Pretty cool cats, even if sounding retarded half of the time.

What about the mutants? Enough about the people.

The Bloodsucker

Mutated Vampire from Hell

This thing will scare the hell out of everybody the first time you see it underground, as you are fleeing military personnel.

Timeline of Blood Sucker confrontation:
“I just see floating eyeballs.” 1 second
“I see bouncing eyeballs and weird huffing.” 2 seconds
“WHAT IN THE TRIPLE FFFFFFFFFFF” 3 seconds

Later, once you know what they are, you just tell yourself “Oh God, I’m going to die” and start shooting fully-automatic silver bullets out the ass.

Now, that is just one special case. Aren’t there more? Why yes. Yes there are.

Homeless Man from The Sewers

What about ugly, homeless men? They have the power to psychically transfer their PTSD to you by merely staring at you. The screen zooms in on his horrid face and personal trauma, with the ensuing migraines damaging your health. Every time you try to do something, you can’t help but zoom in and stare at his horridly-malnourished face of pure evil. You better learn the “quicksave” key early in the game, or mutated squid-faced vampires will ruin you with the help of homeless madmen.

The game is an amazing experience, and should be played if you have never come across it. For newcomers to STALKER, and old, I wholeheartedly endorse this mod as it fixes many bugs/glitches and upgrades many aspects of the game (graphics, physics, awesomeness, etc.). That link was the direct address to the installer, while here is the summary outlining its awesome powers.

That is just the first game out of the three that have been released, and I cannot say enough about the game and it’s series. Maybe I will post again to touch on the other two games? With that said, I truly hope STALKER 2 can either be completed or picked up by a reputable gaming company for its release to the world.

–Side Note–
All pictures have been used from THQ’s website, which at the moment that I post this, just has a big image stating “Strap it On” with people falling through the air and wielding guns for Saints Row 3. This is an example of why we need more STALKER. Thank you.

“Don’t get out of here, Stalker.” A plea from a S.T.A.L.K.E.R fan

Shit.

I just heard that GSC Game World may possibly be closing. This is a huge disappointment because the S.T.A.L.K.E.R series was incredible on almost every level.

Anyone who has played  the first game of the series should know about the “Get out of here, Stalker.” glitch that occurs in the Duty base.  Gah. I’ve got so many fond memories with this game series. I also heard they announced another sequel that they were going to completely redo and overhaul everything in the game. But the future is uncertain for the sequel now that they are closing. I just hope some shitty studio doesn’t get a hold of the rights and completely destroy the game I know and love.

I am sad.

Finally back in action.

Well.

I have finally come out of hibernation.

So here are a few announcements on upcoming reviews and more.

The Saboteur

Red Faction

Freedom Fighters

And finally…Battlefield 3.

 

Unfortunately I still have not been able to recover my copy of Fraps. So I guess for the time being I’ll have to make do with the piece of shit demo version of Fraps.

Yep. My review for Red Faction should actually be up tonight. Also, Cori and myself may actually be putting up a video of us playing Minecraft sometime very soon. Yahooooo.

Cheers.

Double update. What?

Because my workload just isn’t big enough.

Coming sometime in the near future, from Mister Mike:”It wasn’t funny then. It isn’t funny NOW.”

Click the picture for more information. I practically have to run out of the door now.

Yeehaw.

Feedback appreciated!

Comment, like, subscribe, rate. Anything and everything is appreciated!Let us (me) know how we’re (I’m) doing! Comment on videos, subscribe, like, rate! Do it all, or even just one thing. It doesn’t matter. Any and all feedback is greatly appreciated!

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😀

It only takes a moment of your time. And it makes me feel better to know that I am not spending my time playing games, reviewing them, writing the reviews, and recording/editing/uploading videos for nothing.

Evolution of the GTA series – GTA IV DLC

Right.

So in the Lost and Damned, you play as Johnny Klebitz. A kick ass mean muggin’ biker with a slightly goofy Southern accent. And he’s Jewish. A Southern Jew.

In the real world Johnny Klebitz would never be able to function as a Southern-Jew-Rebel-Biker-Rascist-Criminal-Financial Advisor.

Uh. Yep.

So. You play as Johnny and he is a high ranking member in the biker gang “the Lost MC” or just “The Lost” for short. The Lost get into all sorts of shenanigans, such as illegal motorcycle street racing, illegal beating of rival gang members and civilians that get in their way, and illegal shooting of police officers and rival gang members. Also, they smoke and sell crystal meth.

Yep. Good ol’ bikers. Anyways. The Lost and Damned is packed with fist fights, gun fights, and lots of violence. I really liked the development of Johnny as he turned into a loyal member of the Lost that took orders without question, to a member of the Lost that began to question his leader’s motives and decisions.

The rest of the characters are just pissed off most of the game, and they hurl insults at one another.  But the other characters aren’t important so I won’t talk about them. Like I said they’re just pissed off.

I won’t stay on the Lost and Damned for long because Johnny is my least favorite GTA protagonist so far. Because of his thick Southern accent.

That’s it.

Anyways. I did enjoy the Lost and Damned, but the missions felt sort of recycled. This was a big problem in GTA IV, because every third or fourth mission you went on you would simply barge into a warehouse (or a similar, large and decrepit looking building) and then you would proceed to gun down dozens of armed men. And then you’d leave with Roman, or Little Jacob, or some other similar ally and that was the mission. I mean they were fun the first few times. “Oh. Okay we’re going to this large warehouse and we’re gonna get into the SHIT.” And then Niko dives over the hood of a car and then blind-fires over the roof and screams “FUUUUUUUU-HUUUUCK YOU!”

But then you do the same thing repeatedly in the Lost and Damned. Bleh. I guess it just got a bit repetitive. If you really dug the shoot-up-a-warehouse-full-of-bad-guys thing in GTA IV then you’ll probably love the Lost and Damned.

Anyways. The Ballad of Gay Tony was much better in comparison to the Lost and Damned.

Well. The Ballad of Gay Tony has clubs. That was the selling point. Go in and dance and mingle and listen to the super fly electro songs boom out of the stereos. That’s all it took. I like BoGT A LOT more than LatD. The storyline is a bit more interesting, and the characters are fantastic. The character Yusuf is my favorite because of his ridiculous antics.

Yep.

BoGT also brought back something great from San Andreas that GTA IV left behind.

Parachutes.

It also brought back some more of the more ridiculous missions that remind me of the old games. Like pushing a guy that is afraid of heights out of a moving helicopter; so that you can dive out and fly down after him. All of this so you can get information out of him. It reminds me of the SA mission where you tie a mobster to the front of your convertible then drive on the freeway into oncoming traffic to get information out of him as well.

The ridiculous characters, missions, and storyline all tied together to give a much better experience over LatD.

*images courtesy of Google*